Stalker Call Of Chernobyl Stashes
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- Stalker Shadow Of Chernobyl Stashes
- Stalker Call Of Chernobyl Curious Stashes
- Stalker Shadow Of Chernobyl Strelok Stash
- Stalker Call Of Chernobyl Stashes
| Last modified: 15/7/2010 20:13:48 CET |
In Jupiter you can find three special stashes that I refer to as the Streloks faction stashes.These are not traditional stashes as the items are located inside containers, and they always contain the same items in the same order no matter which stash you loot first; also, they contain notes from the factions members that provide a little insight into who they are. Armypatch banditpatch cskypatch dutypatch ecologpatch freedompatch mercpatch monolithpatch stalkerpatch antirad bandage bread kolbasa conserva energydrink vodka This will exclude all of these items from spawning in stashes. Icc profile for ricoh 3110dnw for mac. Note: you have to do this before making a new game, all stashes in a game are loaded as soon as you create a new. S.T.A.L.K.E.R.: Shadow of Chernobyl is a Wide Open Sandbox First-Person Shooter by Ukrainian video game studio GSC Game World.It is loosely based on the Russian novel Roadside Picnic, as well as the visually stunning Russian film Stalker by Andrei Tarkovsky, which was based on the novel. The game is somewhat of a combination of the two, taking the novel's general premise and combining it with.
Hey, this guide will show you ALL stashes in S.T.A.L.K.E.R.: Call of Pripyat. This guide includes Zaton, Jupiter and Pripyat. Big shoutout for Zone Survival Guide.
This page introduces the heads-up display (HUD) in S.T.A.L.K.E.R.: Shadow of Chernobyl. Click a part of the image below for specific information about that area - only areas of interest are described though.This shows your active artifacts - artfacts currently worn in your 'belt'. You can have 5 artifacts active at one time. To activate an actifact you need to open up your inventory and double-click the artifact (or drag and drop it onto the belt slots at the top-right corner of the inventory screen). To deactivate an artifact either double-click it in the belt slots or drag and drop it from the belt onto the main inventory area. For a list of available artifacts and their positive and negative properties, please refer to the Artifacts page.
| Ammo Type and Ammo Amount | This shows what kind of ammunitition you're currently using and the total amount of ammunition you have of that general type. Ammunition comes in different main types - eg. 5.45x39 mm and 5.56x45 mm. These main types are used by different weapons - ie. a weapon that uses 5.45x39 mm ammunition wont be able to use any other main types of ammunition. However, many of the main types of ammunition comes in different flavors; for example, the 5.45x39 mm rounds can be found as both regular rounds and a special BP (armor piercing) ones. For more information about different ammunition types please refer to the Weapons & Ammunition page.This marker indicates an area transition - an entrance/exit to a different part of the game. Entering the area transition will cause the game to load a new area. Most, but not all, areas have these markers in them. An example of one that isn't visible on the minimap is the entrance to the Agroprom Underground. |
| Armor Condition | Back to top |
The compass shows you the location of north and south in relation to the direction in which you're looking. The blue arrow indicates north and red indicates south.This icon indicates whether you're low crouching, crouching, walking, running or sprinting. Please note that if you save a game while being in a crouched position, reloading that game will cause you to revert to a walking position; I reckon this is a bug, but it's nice to be aware of if you save a game in a position where you're taking a stealthy approach.| Current Objective |
| Distance to Current Objective (or Area Transition) |
| Firing Mode |
| Hunger Icon | Mental health |
| Minimap | Back to top |
| Poor Weapon Condition Icon |
| Secret stash icon |
| Visibility Indicator | Stalker Call Of Chernobyl StashesThis meter indicates whether or not enemies can see you, but it doesn't work like eg. the jewel in the Thief series. The meter will go up and down when enemies can actually see you - in other words, if an enemy has spotted you the meter is likely to be full; if you're only partially visible to an enemy, the meter may be eg. half or 2/3 full.This is your position and it will always be the center of the minimap. |


indicator in the inventory.